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Mythic Fire Giant
Large humanoid (fire giant mythic), LE
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Armor Class: 17
Hit Points: 197 (15d8+130)
Speed: 30 ft. (40 ft. base)
Initiative: -1
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STR: 33 (11) DEX: 9 (-1) CON: 23 (6)
INT: 10 (0) WIS: 14 (2) CHA: 10 (0)
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Saves: STR: 15 DEX: -1 CON: 10
    INT: 4 WIS: 6 CHA: 4
Skills: 4 + ability mod for (Climb, Craft (any one), Intimidate, Perception)
Languages: Common, Giant
CR: 12(8400 xp)
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Space: 10 / Reach: 10
Melee attacks:
greatsword +15/+15/+15 (3d6+16 plus 4d6 fire) OR 2 slams +15 (1d6+11 plus 4d6 fire)
Ranged attacks:
rock +3 (1d8+16 plus 4d6 fire)
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Feats: CleaveM, Great Cleave, Improved Overrun, Improved Sunder, Iron WillM, Martial Weapon Proficiency (greatsword), Power AttackM, Weapon Focus (greatsword)
Environment: warm mountains
Organization: solitary, gang (2-5), band (6-12 plus 35% noncombatants and 1 adept or cleric of 1st-2nd level), raiding party (6-12 plus 1 adept or sorcerer of 3rd-5th level, 2-5 hell hounds, and 2-3 trolls or ettins), or tribe (20-30 plus 1 adept, cleric, or sorcerer of 6th-7th level; 1 fighter or ranger of 8th-9th level as king; and 17-38 hell hounds, 12-22 trolls, 7-12 ettins, and 1-2 young red dragons)
Treasure: standard (half-plate, greatsword, other treasure)
Source: Mythic Adventures

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